Children MDG Game Requirements
Audience
- Children ages 6-9
- Living in a range of developing countries (Argentina to Rwanda)
- Limited or first time computer user
- Assume limited to no reading skills
Objectives
- Educate children that they all have the same rights and chances to develop as anyone else. This right is housed in something called the Millennium Development Goals
Game Elements
- Tone: Fun, engaging, not stressing only problems in world, upbeat
- Playability: The games/modules must first be fun, then educational. Limited text must be employed and users must have a short learning curve for game play
- Multicultural: Games must not employ regional vernacular or concepts as they will be distributed to a global audience
Technology Elements
- Interactive: Utilize the key features of the $100 laptop (camera, microphone, audio/visual, mesh network)
- Internet Access: Games must be playable without internet access, but have added capabilities for when users are connected to the net or mesh networks
- Coding: Games must be open source and written so other developers can further adapt the content for the national context
- Adhere to all Hardware and Software specifications